terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AddAction() [1/7]

bool GUIControlsBanner.AddAction ( GUIControlsBanner::Action action,
int maxWidth )
inlineprivate

Definition at line 178 of file GUIControlsBanner.cs.

179 {
180 if (!true)
181 {
182 }
183 bool disabled = action.Disabled;
184 if (disabled)
185 {
186 return;
187 }
188 ControllerActionVector axis = action.Axis;
189 int num;
190 if (axis != null)
191 {
192 bool hasMapping = axis.HasMapping;
193 if (num == 0 || !disabled)
194 {
195 }
196 if (!disabled)
197 {
198 }
200 }
201 ControllerActionButton button = action.Button;
202 if (button != null)
203 {
204 bool hasMapping2 = button.HasMapping;
205 if (num == 0 || !disabled)
206 {
207 }
208 if (!disabled)
209 {
210 }
211 ControllerActionButton button2 = action.Button;
212 string name = action.Name;
214 StringBuilder stringBuilder = stringBuilder2.Append(name);
215 return;
216 }
217 }
class f__AnonymousType0<< Count > j__TPar
StringBuilder Append(char value, int repeatCount)

References System.action, System.Text.StringBuilder.Append(), Controller.ControllerActionButton.HasMapping, Controller.ControllerActionVector.HasMapping, j__TPar, and System.name.