terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

override bool TutorialStep_07_Armour.Update ( )
inlinevirtual

Reimplemented from TutorialStep.

Definition at line 81 of file TutorialStep_07_Armour.cs.

82 {
83 if (!true)
84 {
85 }
86 int myPlayer = Main.myPlayer;
87 bool flag = this.armourHead;
88 this.armourHead = flag;
89 bool flag2 = this.armourBody;
91 bool flag3 = this.armourLegs;
92 long num = 0L;
93 this.armourLegs = num != 0L;
94 long num2 = 0L;
95 bool flag4 = this.collectedBars;
96 bool flag5 = this.complete;
97 this.collectedBars = num2 != 0L;
98 return flag5;
99 }
class f__AnonymousType0<< Count > j__TPar
static int myPlayer
Definition Main.cs:2337

References armourBody, armourHead, armourLegs, collectedBars, complete, j__TPar, System.L, and Terraria.Main.myPlayer.