terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Cursor.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
4
namespace
UnityEngine
5
{
6
// Token: 0x02000043 RID: 67
7
[
NativeHeader
(
"Runtime/Export/Input/Cursor.bindings.h"
)]
8
public
class
Cursor
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{
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// Token: 0x17000014 RID: 20
11
// (get) Token: 0x06000091 RID: 145 RVA: 0x00002BB8 File Offset: 0x00000DB8
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public
static
CursorLockMode
lockState
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{
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get
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{
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throw
new
MissingMethodException
();
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}
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}
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}
20
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.MissingMethodException
Definition
MissingMethodException.cs:9
UnityEngine.Cursor.lockState
static CursorLockMode lockState
Definition
Cursor.cs:13
UnityEngine.Cursor
Definition
Cursor.cs:9
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.CursorLockMode
CursorLockMode
Definition
CursorLockMode.cs:7
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
Cursor.cs
Generated by
1.10.0