terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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PlayStation4AndroidUnityProfile.cs
Go to the documentation of this file.
1using System;
3using UnityEngine;
4
6{
7 // Token: 0x020000AD RID: 173
11 {
12 // Token: 0x060005E1 RID: 1505 RVA: 0x000025E1 File Offset: 0x000007E1
13 private static int getSDKInt()
14 {
15 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
16 }
17
18 // Token: 0x060005E2 RID: 1506 RVA: 0x00015D60 File Offset: 0x00013F60
19 public override void Define()
20 {
21 base.Define();
22 this.deviceName = "PlayStation 4 Controller";
23 this.deviceNotes = "PlayStation 4 Controller on Android";
24 if (("Android" == null || "Android" != null) && ("Amazon AFT" == null || "Amazon AFT" != null))
25 {
27 Debug.Log("SDK" + text);
29 if ("Cross" == null)
30 {
31 }
44 if (inputControlMapping == null || inputControlMapping != null)
45 {
47 if (inputControlMapping2 == null || inputControlMapping2 != null)
48 {
50 if (inputControlMapping3 == null || inputControlMapping3 != null)
51 {
53 if (inputControlMapping4 == null || inputControlMapping4 != null)
54 {
56 if (inputControlMapping5 == null || inputControlMapping5 != null)
57 {
59 if (inputControlMapping6 == null || inputControlMapping6 != null)
60 {
62 if (inputControlMapping7 == null || inputControlMapping7 != null)
63 {
65 if (inputControlMapping8 == null || inputControlMapping8 != null)
66 {
68 if (inputControlMapping9 == null || inputControlMapping9 != null)
69 {
71 if (inputControlMapping10 == null || inputControlMapping10 != null)
72 {
74 if (inputControlMapping11 == null || inputControlMapping11 != null)
75 {
77 if (inputControlMapping12 == null || inputControlMapping12 != null)
78 {
81 return;
82 }
83 }
84 }
85 }
86 }
87 }
88 }
89 }
90 }
91 }
92 }
93 }
94 }
96 }
97
98 // Token: 0x060005E3 RID: 1507 RVA: 0x0001613C File Offset: 0x0001433C
100 {
101 if (!true)
102 {
103 }
104 base..ctor();
105 }
106 }
107}
class f__AnonymousType0<< Count > j__TPar
static InputControlMapping RightStickLeftMapping(int analog)
static InputControlMapping DPadRightMapping(int analog)
static InputControlMapping DPadUpMapping(int analog)
static InputControlMapping DPadLeftMapping(int analog)
static InputControlMapping RightStickDownMapping(int analog)
static InputControlMapping LeftStickRightMapping(int analog)
static InputControlMapping LeftStickUpMapping(int analog)
static InputControlMapping RightStickRightMapping(int analog)
static InputControlMapping RightStickUpMapping(int analog)
static InputControlMapping DPadDownMapping(int analog)
static InputControlMapping LeftStickLeftMapping(int analog)
static InputControlSource Analog(int index)
static InputControlSource Button(int index)
static InputControlMapping LeftStickDownMapping(int analog)
static void Log(object message)
Definition Debug.cs:51