terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetExists()

bool System.IO.FileStatus.GetExists ( ReadOnlySpan< char > path)
inlinepackage

Definition at line 90 of file FileStatus.cs.

91 {
93 this.Refresh(path);
94 if (this._exists)
95 {
96 bool flag = this.<InitiallyDirectory>k__BackingField;
97 bool isDirectory = this._isDirectory;
98 return;
99 }
100 }
class f__AnonymousType0<< Count > j__TPar
bool< InitiallyDirectory > k__BackingField
void Refresh(ReadOnlySpan< char > path)

References System.IO.FileStatus._exists, System.IO.FileStatus._fileStatusInitialized, System.IO.FileStatus._isDirectory, System.IO.FileStatus.InitiallyDirectory, j__TPar, System.IO.FileStatus.k__BackingField, and System.IO.FileStatus.Refresh().