terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ActivatedServiceTypeEntry.cs
Go to the documentation of this file.
1using System;
4
6{
7 // Token: 0x02000339 RID: 825
8 [ComVisible(true)]
10 {
11 // Token: 0x06001BB6 RID: 7094 RVA: 0x0003BC0C File Offset: 0x00039E0C
12 public ActivatedServiceTypeEntry(string typeName, string assemblyName)
13 {
14 this.assembly_name = assemblyName;
15 this.type_name = typeName;
16 Assembly assembly = Assembly.Load(assemblyName);
17 this.obj_type = assembly;
18 }
19
20 // Token: 0x17000326 RID: 806
21 // (get) Token: 0x06001BB7 RID: 7095 RVA: 0x0003BC50 File Offset: 0x00039E50
23 {
24 get
25 {
26 return this.obj_type;
27 }
28 }
29
30 // Token: 0x06001BB8 RID: 7096 RVA: 0x0003BC64 File Offset: 0x00039E64
31 public override string ToString()
32 {
33 string assembly_name = this.assembly_name;
34 string type_name = this.type_name;
35 return assembly_name + type_name;
36 }
37
38 // Token: 0x04000E1B RID: 3611
39 private Type obj_type;
40 }
41}
class f__AnonymousType0<< Count > j__TPar
static Assembly Load(string assemblyString)
Definition Assembly.cs:267
ActivatedServiceTypeEntry(string typeName, string assemblyName)