terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UnityAction.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine.Events
4
{
5
// Token: 0x02000168 RID: 360
6
public
sealed
class
UnityAction
<T0, T1> :
MulticastDelegate
7
{
8
// Token: 0x060006C3 RID: 1731 RVA: 0x0000C238 File Offset: 0x0000A438
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public
UnityAction
(
object
@
object
,
IntPtr
method
)
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{
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}
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// Token: 0x060006C4 RID: 1732 RVA: 0x0000C258 File Offset: 0x0000A458
14
public
void
Invoke
(T0
arg0
, T1
arg1
)
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{
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}
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Delegate.method
IntPtr method
Definition
Delegate.cs:377
System.MulticastDelegate
Definition
MulticastDelegate.cs:13
UnityEngine.Events.UnityAction.UnityAction
UnityAction(object @object, IntPtr method)
Definition
UnityAction.cs:9
UnityEngine.Events.UnityAction.Invoke
void Invoke(T0 arg0, T1 arg1)
Definition
UnityAction.cs:14
UnityEngine.Events.UnityAction
Definition
UnityAction.cs:7
System
Definition
__ComObject.cs:4
UnityEngine.Events
Definition
ArgumentCache.cs:6
System.IntPtr
Definition
IntPtr.cs:13
source
UnityEngine.CoreModule
UnityEngine
Events
UnityAction.cs
Generated by
1.10.0