terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Finalize()

override void System.Threading.ThreadLocal< T >.FinalizationHelper.Finalize ( )
inlineprotected

Definition at line 335 of file ThreadLocal.cs.

336 {
337 ThreadLocal.LinkedSlotVolatile[] slotArray = this.SlotArray;
339 if (trackAllValues)
340 {
341 return;
342 }
343 if (!trackAllValues)
344 {
345 }
346 long num = 0L;
347 if (trackAllValues)
348 {
349 }
350 if (num == 0L)
351 {
352 return;
353 }
354 throw new OutOfMemoryException();
355 }
class f__AnonymousType0<< Count > j__TPar
ThreadLocal< T >.LinkedSlotVolatile[] SlotArray

References j__TPar, System.L, System.Threading.ThreadLocal< T >.FinalizationHelper.m_trackAllValues, and System.Threading.ThreadLocal< T >.FinalizationHelper.SlotArray.