terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RefreshLangStrings()

void GUIPageOptions.RefreshLangStrings ( )
inline

Definition at line 63 of file GUIPageOptions.cs.

64 {
65 int num = this.lastLang;
68 bool flag = this.usingController;
74 string textValue = Language.GetTextValue("ControllerMappings.ChestRename");
75 if (textValue == null || textValue != null)
76 {
77 string textValue2 = Language.GetTextValue("ControllerMappings.ChestRestock");
78 if (textValue2 == null || textValue2 != null)
79 {
80 string textValue3 = Language.GetTextValue("ControllerMappings.ChestQuickStack");
81 if (textValue3 == null || textValue3 != null)
82 {
83 string textValue4 = Language.GetTextValue("ControllerMappings.ChestDepositAll");
84 if (textValue4 == null || textValue4 != null)
85 {
86 string textValue5 = Language.GetTextValue("ControllerMappings.ChestLootAll");
87 return;
88 }
89 }
90 }
91 }
93 }
class f__AnonymousType0<< Count > j__TPar
static GameCulture ActiveCulture
Definition Language.cs:15
static string GetTextValue(string key)
Definition Language.cs:54
static void InvalidateTooltips()

References Terraria.Localization.Language.ActiveCulture, Controller.ControllerActionManager.AnyControllerConnected, Terraria.Localization.Language.GetTextValue(), Terraria.UI.ItemTooltip.InvalidateTooltips(), j__TPar, lastLang, Terraria.Localization.GameCulture.LegacyId, and usingController.