terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawQuickStack()

void GUIPageOptions.DrawQuickStack ( )
inline

Definition at line 130 of file GUIPageOptions.cs.

131 {
132 this.LoadLeftItemRegion();
134 int num = 40;
136 string[] array = this.options;
137 if (num != 0)
138 {
139 return;
140 }
142 long num2 = 0L;
145 {
147 }
149 if (num2 == 0L)
150 {
151 return;
152 }
153 int myPlayer = Main.myPlayer;
154 if (Main.npcShop != 0)
155 {
156 int myPlayer2 = Main.myPlayer;
157 Recipe.FindRecipes(false);
158 return;
159 }
160 int myPlayer3 = Main.myPlayer;
161 }
class f__AnonymousType0<< Count > j__TPar
void LoadLeftItemRegion()
static int myPlayer
Definition Main.cs:2337
static int npcShop
Definition Main.cs:2547
static void FindRecipes(bool canDelayCheck=false)
Definition Recipe.cs:204

References System.array, Terraria.Recipe.FindRecipes(), PageControllerLayoutDefinition< T >.Instance, j__TPar, System.L, LoadLeftItemRegion(), Terraria.Main.myPlayer, Terraria.Main.npcShop, options, SplitKeyPressed, and RightSideHUDAnchorUpdator.UseCollpasedCoinsAmmo.