terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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NclConstants.cs
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1using System;
2
3namespace System.Net
4{
5 // Token: 0x020001A1 RID: 417
6 internal static class NclConstants
7 {
8 // Token: 0x06000A82 RID: 2690 RVA: 0x00023490 File Offset: 0x00021690
9 // Note: this type is marked as 'beforefieldinit'.
10 static NclConstants()
11 {
12 }
13
14 // Token: 0x04000857 RID: 2135
15 internal static readonly object Sentinel;
16
17 // Token: 0x04000858 RID: 2136
18 internal static readonly object[] EmptyObjectArray;
19
20 // Token: 0x04000859 RID: 2137
21 internal static readonly global::System.Uri[] EmptyUriArray;
22
23 // Token: 0x0400085A RID: 2138
24 internal static readonly byte[] CRLF;
25
26 // Token: 0x0400085B RID: 2139
27 internal static readonly byte[] ChunkTerminator;
28 }
29}
class f__AnonymousType0<< Count > j__TPar
static readonly byte[] ChunkTerminator
static readonly object[] EmptyObjectArray
static readonly object Sentinel
static readonly byte[] CRLF
static readonly global::System.Uri[] EmptyUriArray