terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TryCompose()

static int System.Text.Normalization.TryCompose ( int i,
int starter,
int candidate )
inlinestaticprivate

Definition at line 256 of file Normalization.cs.

257 {
258 int num = 1;
259 if (num == 0)
260 {
261 }
262 if (num == 0)
263 {
264 if (num == 0)
265 {
266 }
267 uint num2 = Normalization.PropValue(Normalization.GetPrimaryCompositeFromMapIndex(42181400));
268 }
269 if (num == 0)
270 {
271 }
272 while (num != 0)
273 {
274 }
275 return 42181400;
276 }
class f__AnonymousType0<< Count > j__TPar

References System.Text.Normalization.GetPrimaryCompositeFromMapIndex(), j__TPar, and System.Text.Normalization.PropValue().