terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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CubeMapFace.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
Microsoft.Xna.Framework.Graphics
4
{
5
// Token: 0x0200035E RID: 862
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public
enum
CubeMapFace
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{
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// Token: 0x040024C9 RID: 9417
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PositiveX
,
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// Token: 0x040024CA RID: 9418
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NegativeX
,
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// Token: 0x040024CB RID: 9419
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PositiveY
,
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// Token: 0x040024CC RID: 9420
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NegativeY
,
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// Token: 0x040024CD RID: 9421
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PositiveZ
,
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// Token: 0x040024CE RID: 9422
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NegativeZ
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}
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}
Microsoft.Xna.Framework.Graphics.CubeMapFace
CubeMapFace
Definition
CubeMapFace.cs:7
Microsoft.Xna.Framework.Graphics.CubeMapFace.PositiveZ
@ PositiveZ
Microsoft.Xna.Framework.Graphics.CubeMapFace.NegativeX
@ NegativeX
Microsoft.Xna.Framework.Graphics.CubeMapFace.PositiveX
@ PositiveX
Microsoft.Xna.Framework.Graphics.CubeMapFace.PositiveY
@ PositiveY
Microsoft.Xna.Framework.Graphics.CubeMapFace.NegativeZ
@ NegativeZ
Microsoft.Xna.Framework.Graphics.CubeMapFace.NegativeY
@ NegativeY
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
System
Definition
__ComObject.cs:4
source
Microsoft
Xna
Framework
Graphics
CubeMapFace.cs
Generated by
1.10.0