terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ InternalFallback()

virtual unsafe bool System.Text.EncoderFallbackBuffer.InternalFallback ( char ch,
char * chars )
inlinepackagevirtualinherited

Definition at line 50 of file EncoderFallbackBuffer.cs.

51 {
52 char* ptr = this.charStart;
53 bool flag = char.IsHighSurrogate(ch);
54 char* ptr2 = this.charEnd;
55 if (ptr2 == null)
56 {
57 }
58 if (this.bFallingBack)
59 {
60 int num = this.iRecursionCount;
62 }
63 EncoderNLS encoderNLS = this.encoder;
64 bool mustFlush;
65 if (encoderNLS != null)
66 {
68 if (!mustFlush)
69 {
70 goto IL_0060;
71 }
72 }
73 if (this.bFallingBack)
74 {
75 int num2 = this.iRecursionCount;
76 this.iRecursionCount = (mustFlush ? 1 : 0);
77 }
78 IL_0060:
79 if (this.setEncoder)
80 {
81 int num3 = 1;
82 this.bUsedEncoder = num3 != 0;
83 return;
84 }
85 }
class f__AnonymousType0<< Count > j__TPar

References System.Text.EncoderNLS._mustFlush, System.Text.EncoderFallbackBuffer.bFallingBack, System.Text.EncoderFallbackBuffer.charEnd, System.Text.EncoderFallbackBuffer.charStart, System.Text.EncoderFallbackBuffer.encoder, System.Text.EncoderFallbackBuffer.iRecursionCount, j__TPar, and System.Text.EncoderFallbackBuffer.setEncoder.