terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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FontAssets.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework.Graphics
;
3
using
ReLogic.Content
;
4
5
namespace
Terraria.GameContent
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{
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// Token: 0x020007C5 RID: 1989
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public
static
class
FontAssets
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{
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// Token: 0x06004090 RID: 16528 RVA: 0x0024370C File Offset: 0x0024190C
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// Note: this type is marked as 'beforefieldinit'.
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static
FontAssets
()
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{
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}
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// Token: 0x04007E41 RID: 32321
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public
static
Asset<SpriteFont>
ItemStack
;
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19
// Token: 0x04007E42 RID: 32322
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public
static
Asset<SpriteFont>
MouseText
;
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// Token: 0x04007E43 RID: 32323
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public
static
Asset<SpriteFont>
DeathText
;
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// Token: 0x04007E44 RID: 32324
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public
static
Asset<SpriteFont>
[]
CombatText
;
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}
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}
ReLogic.Content.Asset
Definition
Asset.cs:10
Terraria.GameContent.FontAssets.ItemStack
static Asset< SpriteFont > ItemStack
Definition
FontAssets.cs:17
Terraria.GameContent.FontAssets.FontAssets
static FontAssets()
Definition
FontAssets.cs:12
Terraria.GameContent.FontAssets.CombatText
static Asset< SpriteFont >[] CombatText
Definition
FontAssets.cs:26
Terraria.GameContent.FontAssets.MouseText
static Asset< SpriteFont > MouseText
Definition
FontAssets.cs:20
Terraria.GameContent.FontAssets.DeathText
static Asset< SpriteFont > DeathText
Definition
FontAssets.cs:23
Terraria.GameContent.FontAssets
Definition
FontAssets.cs:9
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
ReLogic.Content
Definition
Asset.cs:7
System
Definition
__ComObject.cs:4
Terraria.GameContent
Definition
AchievementsHelper.cs:7
source
Terraria
GameContent
FontAssets.cs
Generated by
1.10.0