terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SetFlags()

void System.Runtime.Serialization.ObjectHolder.SetFlags ( )
inlinepackage

Definition at line 135 of file ObjectHolder.cs.

136 {
137 object @object = this.m_object;
138 int flags = this.m_flags;
139 if (@object != null)
140 {
141 this.m_flags = flags;
142 }
143 ISerializationSurrogate surrogate = this.m_surrogate;
144 this.m_flags = flags;
145 if (surrogate != null)
146 {
147 return;
148 }
149 if (this.m_object != null)
150 {
151 int flags2 = this.m_flags;
153 }
154 if (this.m_valueFixup != null)
155 {
156 int flags3 = this.m_flags;
158 }
159 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, System.Runtime.Serialization.ObjectHolder.m_flags, System.Runtime.Serialization.ObjectHolder.m_object, System.Runtime.Serialization.ObjectHolder.m_surrogate, and System.Runtime.Serialization.ObjectHolder.m_valueFixup.

Referenced by System.Runtime.Serialization.ObjectHolder.ObjectHolder(), and System.Runtime.Serialization.ObjectHolder.UpdateData().