Terraria v1.4.4.9
Terraria source code documentation
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◆ PushRange() [1/2]

void System.Collections.Concurrent.ConcurrentStack< T >.PushRange ( T[] items)
inline

Definition at line 110 of file ConcurrentStack.cs.

111 {
112 if (items == null)
113 {
114 throw new ArgumentNullException("items");
115 }
116 PushRange(items, 0, items.Length);
117 }

References System.Collections.Concurrent.ConcurrentStack< T >.PushRange().

Referenced by System.Collections.Concurrent.ConcurrentStack< T >.PushRange().