Terraria v1.4.4.9
Terraria source code documentation
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◆ Update()

override void Terraria.GameContent.Skies.AmbientSky.LostKiteSkyEntity.Update ( int frameCount)
inline

Definition at line 274 of file AmbientSky.cs.

275 {
276 if (Main.IsItStorming)
277 {
278 FramingSpeed = 4;
279 }
280 Effects = ((!(Main.WindForVisuals > 0f)) ? SpriteEffects.FlipHorizontally : SpriteEffects.None);
281 base.Update(frameCount);
282 if (!Main.dayTime || Main.eclipse)
283 {
285 }
286 }

References Terraria.Main.dayTime, Terraria.Main.eclipse, Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity.FramingSpeed, Terraria.Main.IsItStorming, and Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity.StartFadingOut().