Terraria v1.4.4.9
Terraria source code documentation
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◆ ImportMembersMapping() [4/5]

XmlMembersMapping System.Xml.Serialization.SoapReflectionImporter.ImportMembersMapping ( string? elementName,
string? ns,
XmlReflectionMember[] members,
bool hasWrapperElement,
bool writeAccessors,
bool validate,
XmlMappingAccess access )
inline

Definition at line 125 of file SoapReflectionImporter.cs.

126 {
127 ElementAccessor elementAccessor = new ElementAccessor();
129 elementAccessor.Name = ((elementName == null || elementName.Length == 0) ? elementName : XmlConvert.EncodeLocalName(elementName));
134 XmlMembersMapping xmlMembersMapping = new XmlMembersMapping(_typeScope, elementAccessor, access);
137 return xmlMembersMapping;
138 }
XmlMembersMapping ImportMembersMapping(string? elementName, string? ns, XmlReflectionMember[] members)

References System.Xml.Serialization.SoapReflectionImporter._typeScope, System.Xml.Dictionary, System.Xml.XmlConvert.EncodeLocalName(), and System.Xml.Serialization.SoapReflectionImporter.ImportMembersMapping().