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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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Reimplemented from System.IO.Stream.
Definition at line 418 of file MemoryStream.cs.
References System.IO.MemoryStream._buffer, System.IO.MemoryStream._length, System.IO.MemoryStream._position, System.destination, System.IO.MemoryStream.EnsureNotClosed(), System.IO.MemoryStream.InternalEmulateRead(), and System.IO.Stream.ValidateCopyToArguments().
Referenced by System.IO.Compression.ZipArchiveEntry.WriteLocalFileHeaderAndDataIfNeeded().