Terraria v1.4.4.9
Terraria source code documentation
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◆ AddConditions()

void Terraria.GameContent.Items.ItemVariants.VariantEntry.AddConditions ( IEnumerable< ItemVariantCondition > conditions)
inlinepackage

Definition at line 23 of file ItemVariants.cs.

24 {
25 _conditions.AddRange(conditions);
26 }
void AddRange(IEnumerable< KeyValuePair< TKey, TValue > > collection)
readonly List< ItemVariantCondition > _conditions

References Terraria.GameContent.Items.ItemVariants.VariantEntry._conditions, and System.Collections.Generic.Dictionary< TKey, TValue >.AddRange().