Terraria v1.4.4.9
Terraria source code documentation
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◆ IsNormalized()

static bool System.Globalization.Normalization.IsNormalized ( string strInput,
NormalizationForm normalizationForm )
inlinestaticpackage

Definition at line 9 of file Normalization.cs.

10 {
11 if (GlobalizationMode.Invariant)
12 {
13 return true;
14 }
15 if (!GlobalizationMode.UseNls)
16 {
17 return IcuIsNormalized(strInput, normalizationForm);
18 }
19 return NlsIsNormalized(strInput, normalizationForm);
20 }
static unsafe bool NlsIsNormalized(string strInput, NormalizationForm normalizationForm)
static unsafe bool IcuIsNormalized(string strInput, NormalizationForm normalizationForm)

References System.Globalization.Normalization.IcuIsNormalized(), System.Globalization.GlobalizationMode.Invariant, System.Globalization.Normalization.NlsIsNormalized(), and System.Globalization.GlobalizationMode.UseNls.

Referenced by System.String.IsNormalized().