Terraria
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DeviceNotResetException.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.Serialization
;
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4
namespace
Microsoft.Xna.Framework.Graphics
;
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6
[
Serializable
]
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public
sealed
class
DeviceNotResetException
:
Exception
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{
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public
DeviceNotResetException
()
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{
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}
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public
DeviceNotResetException
(
string
message)
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:
base
(message)
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{
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}
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public
DeviceNotResetException
(
string
message,
Exception
inner)
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:
base
(message, inner)
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{
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}
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private
DeviceNotResetException
(
SerializationInfo
info
,
StreamingContext
context)
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:
base
(
info
, context)
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{
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}
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}
Microsoft.Xna.Framework.Graphics.DeviceNotResetException.DeviceNotResetException
DeviceNotResetException(SerializationInfo info, StreamingContext context)
Definition
DeviceNotResetException.cs:23
Microsoft.Xna.Framework.Graphics.DeviceNotResetException.DeviceNotResetException
DeviceNotResetException()
Definition
DeviceNotResetException.cs:9
Microsoft.Xna.Framework.Graphics.DeviceNotResetException.DeviceNotResetException
DeviceNotResetException(string message)
Definition
DeviceNotResetException.cs:13
Microsoft.Xna.Framework.Graphics.DeviceNotResetException.DeviceNotResetException
DeviceNotResetException(string message, Exception inner)
Definition
DeviceNotResetException.cs:18
Microsoft.Xna.Framework.Graphics.DeviceNotResetException
Definition
DeviceNotResetException.cs:8
System.Exception
Definition
Exception.cs:15
System.Runtime.Serialization.SerializationInfo
Definition
SerializationInfo.cs:7
Microsoft.Xna.Framework.Graphics
Definition
AlphaTestEffect.cs:1
System.Data.IsolationLevel.Serializable
@ Serializable
System.Runtime.Serialization.CollectionKind.Dictionary
@ Dictionary
System.Runtime.Serialization
Definition
SerializationGuard.cs:3
System.ExceptionArgument.info
@ info
System
Definition
BlockingCollection.cs:8
System.Runtime.Serialization.StreamingContext
Definition
StreamingContext.cs:6
source
Microsoft.Xna.Framework.Graphics
DeviceNotResetException.cs
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1.10.0