142 {
143 result.Min.X = sphere.Center.X -
sphere.Radius;
144 result.Min.Y = sphere.Center.Y -
sphere.Radius;
145 result.Min.Z = sphere.Center.Z -
sphere.Radius;
146 result.Max.X = sphere.Center.X +
sphere.Radius;
147 result.Max.Y = sphere.Center.Y +
sphere.Radius;
148 result.Max.Z = sphere.Center.Z +
sphere.Radius;
149 }