Terraria v1.4.4.9
Terraria source code documentation
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◆ CompileCompexTypeElements()

void System.Xml.Schema.SchemaCollectionCompiler.CompileCompexTypeElements ( XmlSchemaComplexType complexType)
inlineprivate

Definition at line 2340 of file SchemaCollectionCompiler.cs.

2341 {
2342 if (complexType.IsProcessing)
2343 {
2345 return;
2346 }
2348 if (complexType.ContentTypeParticle != XmlSchemaParticle.Empty)
2349 {
2350 CompileParticleElements(complexType, complexType.ContentTypeParticle);
2351 }
2353 }
static string Sch_TypeCircularRef
Definition SR.cs:952
Definition SR.cs:7
void SendValidationEvent(string code, XmlSchemaObject source)
void CompileParticleElements(XmlSchemaComplexType complexType, XmlSchemaParticle particle)

References System.Xml.Schema.SchemaCollectionCompiler.CompileParticleElements(), System.Xml.Dictionary, System.Xml.Schema.XmlSchemaParticle.Empty, System.SR.Sch_TypeCircularRef, and System.Xml.Schema.BaseProcessor.SendValidationEvent().

Referenced by System.Xml.Schema.SchemaCollectionCompiler.Compile().