Terraria v1.4.4.9
Terraria source code documentation
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◆ Eval() [1/3]

override object System.Data.ZeroOpNode.Eval ( )
inlinepackage

Definition at line 21 of file ZeroOpNode.cs.

22 {
23 return _op switch
24 {
25 33 => true,
26 34 => false,
27 32 => DBNull.Value,
28 _ => DBNull.Value,
29 };
30 }

References System.Data.ZeroOpNode._op, and System.DBNull.Value.

Referenced by System.Data.ZeroOpNode.Eval(), and System.Data.ZeroOpNode.Eval().