Terraria v1.4.4.9
Terraria source code documentation
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System.Security.Cryptography.RandomNumberGenerator Member List

This is the complete list of members for System.Security.Cryptography.RandomNumberGenerator, including all inherited members.

Create()System.Security.Cryptography.RandomNumberGeneratorinlinestatic
Create(string rngName)System.Security.Cryptography.RandomNumberGeneratorinlinestatic
Dispose()System.Security.Cryptography.RandomNumberGeneratorinline
Dispose(bool disposing)System.Security.Cryptography.RandomNumberGeneratorinlineprotectedvirtual
Fill(Span< byte > data)System.Security.Cryptography.RandomNumberGeneratorinlinestatic
GetBytes(byte[] data)System.Security.Cryptography.RandomNumberGenerator
GetBytes(byte[] data, int offset, int count)System.Security.Cryptography.RandomNumberGeneratorinlinevirtual
GetBytes(Span< byte > data)System.Security.Cryptography.RandomNumberGeneratorinlinevirtual
GetBytes(int count)System.Security.Cryptography.RandomNumberGeneratorinlinestatic
GetInt32(int fromInclusive, int toExclusive)System.Security.Cryptography.RandomNumberGeneratorinlinestatic
GetInt32(int toExclusive)System.Security.Cryptography.RandomNumberGeneratorinlinestatic
GetNonZeroBytes(byte[] data)System.Security.Cryptography.RandomNumberGeneratorinlinevirtual
GetNonZeroBytes(Span< byte > data)System.Security.Cryptography.RandomNumberGeneratorinlinevirtual
VerifyGetBytes(byte[] data, int offset, int count)System.Security.Cryptography.RandomNumberGeneratorinlinepackage