Terraria v1.4.4.9
Terraria source code documentation
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◆ NextInt64() [3/3]

override long System.Random.ThreadSafeRandom.NextInt64 ( long minValue,
long maxValue )
inlinevirtual

Reimplemented from System.Random.

Definition at line 65 of file Random.cs.

66 {
67 if (minValue > maxValue)
68 {
70 }
71 return LocalRandom.NextInt64(minValue, maxValue);
72 }
static XoshiroImpl LocalRandom
Definition Random.cs:15
static void ThrowMinMaxValueSwapped()
Definition Random.cs:731

References System.Random.ThreadSafeRandom.LocalRandom, and System.Random.ThrowMinMaxValueSwapped().