Terraria v1.4.4.9
Terraria source code documentation
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◆ ReadWhitespace() [2/2]

int System.Xml.XmlUTF8TextReader.ReadWhitespace ( byte[] buffer,
int offset,
int offsetMax )
inlineprivate

Definition at line 700 of file XmlUTF8TextReader.cs.

701 {
702 byte[] array = s_charType;
703 int num = offset;
704 while (offset < offsetMax && (array[buffer[offset]] & 0x20u) != 0)
705 {
706 offset++;
707 }
708 return offset - num;
709 }
static readonly byte[] s_charType

References System.array, System.buffer, System.Xml.Dictionary, System.offset, and System.Xml.XmlUTF8TextReader.s_charType.