Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ ReadCharRef()

int System.Xml.XmlUTF8TextReader.ReadCharRef ( )
inlineprivate

Definition at line 664 of file XmlUTF8TextReader.cs.

665 {
666 int offset = base.BufferReader.Offset;
667 base.BufferReader.SkipByte();
668 while (base.BufferReader.GetByte() != 59)
669 {
670 base.BufferReader.SkipByte();
671 }
672 base.BufferReader.SkipByte();
675 int charEntity = base.BufferReader.GetCharEntity(offset, num);
676 base.BufferReader.Advance(num);
677 return charEntity;
678 }

References System.Xml.Dictionary, and System.offset.

Referenced by System.Xml.XmlUTF8TextReader.ReadAttributes(), and System.Xml.XmlUTF8TextReader.ReadEscapedText().