Terraria v1.4.4.9
Terraria source code documentation
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◆ Divide() [4/4]

static Vector256< float > System.Runtime.Intrinsics.X86.Avx.Divide ( Vector256< float > left,
Vector256< float > right )
inlinestaticinherited

Definition at line 302 of file Avx.cs.

303 {
304 return Divide(left, right);
305 }

References System.Divide.