Terraria v1.4.4.9
Terraria source code documentation
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◆ Compare() [2/4]

static Vector128< float > System.Runtime.Intrinsics.X86.Avx.Compare ( Vector128< float > left,
Vector128< float > right,
FloatComparisonMode mode )
inlinestaticinherited

Definition at line 112 of file Avx.cs.

113 {
114 return Compare(left, right, mode);
115 }
static Vector128< float > Compare(Vector128< float > left, Vector128< float > right, FloatComparisonMode mode)
Definition Avx.cs:112

References System.Runtime.Intrinsics.X86.Avx.Compare().

Referenced by System.Runtime.Intrinsics.X86.Avx.Compare(), System.Runtime.Intrinsics.X86.Avx.Compare(), System.Runtime.Intrinsics.X86.Avx.Compare(), System.Runtime.Intrinsics.X86.Avx.Compare(), System.Runtime.Intrinsics.X86.Avx.CompareEqual(), System.Runtime.Intrinsics.X86.Avx.CompareEqual(), System.Runtime.Intrinsics.X86.Avx.CompareGreaterThan(), System.Runtime.Intrinsics.X86.Avx.CompareGreaterThan(), System.Runtime.Intrinsics.X86.Avx.CompareGreaterThanOrEqual(), System.Runtime.Intrinsics.X86.Avx.CompareGreaterThanOrEqual(), System.Runtime.Intrinsics.X86.Avx.CompareLessThan(), System.Runtime.Intrinsics.X86.Avx.CompareLessThan(), System.Runtime.Intrinsics.X86.Avx.CompareLessThanOrEqual(), System.Runtime.Intrinsics.X86.Avx.CompareLessThanOrEqual(), System.Runtime.Intrinsics.X86.Avx.CompareNotEqual(), System.Runtime.Intrinsics.X86.Avx.CompareNotEqual(), System.Runtime.Intrinsics.X86.Avx.CompareNotGreaterThan(), System.Runtime.Intrinsics.X86.Avx.CompareNotGreaterThan(), System.Runtime.Intrinsics.X86.Avx.CompareNotGreaterThanOrEqual(), System.Runtime.Intrinsics.X86.Avx.CompareNotGreaterThanOrEqual(), System.Runtime.Intrinsics.X86.Avx.CompareNotLessThan(), System.Runtime.Intrinsics.X86.Avx.CompareNotLessThan(), System.Runtime.Intrinsics.X86.Avx.CompareNotLessThanOrEqual(), System.Runtime.Intrinsics.X86.Avx.CompareNotLessThanOrEqual(), System.Runtime.Intrinsics.X86.Avx.CompareOrdered(), System.Runtime.Intrinsics.X86.Avx.CompareOrdered(), System.Runtime.Intrinsics.X86.Avx.CompareUnordered(), System.Runtime.Intrinsics.X86.Avx.CompareUnordered(), and System.Runtime.Intrinsics.Vector256< T >.Equals().