Terraria v1.4.4.9
Terraria source code documentation
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◆ Multiply() [6/6]

static Vector256< float > System.Runtime.Intrinsics.X86.Avx.Multiply ( Vector256< float > left,
Vector256< float > right )
inlinestaticinherited

Definition at line 672 of file Avx.cs.

673 {
674 return Multiply(left, right);
675 }

References System.Multiply.