Terraria v1.4.4.9
Terraria source code documentation
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◆ AndNot() [12/12]

static Vector256< float > System.Runtime.Intrinsics.X86.Avx.AndNot ( Vector256< float > left,
Vector256< float > right )
inlinestaticinherited

Definition at line 47 of file Avx.cs.

48 {
49 return AndNot(left, right);
50 }
static Vector256< float > AndNot(Vector256< float > left, Vector256< float > right)
Definition Avx.cs:47

References System.Runtime.Intrinsics.X86.Avx.AndNot().

Referenced by System.Runtime.Intrinsics.X86.Avx.AndNot(), and System.Runtime.Intrinsics.X86.Avx.AndNot().