Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ GetDebugName()

override string System.Xml.Xsl.Xslt.Template.GetDebugName ( )
inline

Definition at line 27 of file Template.cs.

28 {
30 stringBuilder.Append("<xsl:template");
31 if (Match != null)
32 {
33 stringBuilder.Append(" match=\"");
34 stringBuilder.Append(Match);
35 stringBuilder.Append('"');
36 }
37 if (Name != null)
38 {
39 stringBuilder.Append(" name=\"");
41 stringBuilder.Append('"');
42 }
43 if (!double.IsNaN(Priority))
44 {
45 stringBuilder.Append(" priority=\"");
47 stringBuilder.Append('"');
48 }
49 if (Mode.LocalName.Length != 0)
50 {
51 stringBuilder.Append(" mode=\"");
52 stringBuilder.Append(Mode.QualifiedName);
53 stringBuilder.Append('"');
54 }
55 stringBuilder.Append('>');
56 return stringBuilder.ToString();
57 }
static CultureInfo InvariantCulture
readonly double Priority
Definition Template.cs:13
readonly string Match
Definition Template.cs:9
readonly QilName Name
Definition XslNode.cs:14

References System.Xml.Dictionary, System.Globalization.CultureInfo.InvariantCulture, System.Xml.Xsl.Xslt.Template.Match, System.Xml.Xsl.Xslt.XslNode.Name, System.Xml.Xsl.Xslt.Template.Priority, and System.Xml.Xsl.Qil.QilName.QualifiedName.