Terraria v1.4.4.9
Terraria source code documentation
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SocketError.cs
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1namespace System.Net.Sockets;
2
3public enum SocketError
4{
5 Success = 0,
6 SocketError = -1,
7 Interrupted = 10004,
8 AccessDenied = 10013,
9 Fault = 10014,
10 InvalidArgument = 10022,
11 TooManyOpenSockets = 10024,
12 WouldBlock = 10035,
13 InProgress = 10036,
14 AlreadyInProgress = 10037,
15 NotSocket = 10038,
17 MessageSize = 10040,
18 ProtocolType = 10041,
19 ProtocolOption = 10042,
21 SocketNotSupported = 10044,
25 AddressAlreadyInUse = 10048,
26 AddressNotAvailable = 10049,
27 NetworkDown = 10050,
28 NetworkUnreachable = 10051,
29 NetworkReset = 10052,
30 ConnectionAborted = 10053,
31 ConnectionReset = 10054,
33 IsConnected = 10056,
34 NotConnected = 10057,
35 Shutdown = 10058,
36 TimedOut = 10060,
37 ConnectionRefused = 10061,
38 HostDown = 10064,
39 HostUnreachable = 10065,
40 ProcessLimit = 10067,
41 SystemNotReady = 10091,
42 VersionNotSupported = 10092,
43 NotInitialized = 10093,
44 Disconnecting = 10101,
45 TypeNotFound = 10109,
46 HostNotFound = 11001,
47 TryAgain = 11002,
48 NoRecovery = 11003,
49 NoData = 11004,
50 IOPending = 997,
52}