Terraria v1.4.4.9
Terraria source code documentation
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◆ SetPublicKey()

void System.Reflection.AssemblyName.SetPublicKey ( byte?[] publicKey)
inline

Definition at line 351 of file AssemblyName.cs.

352 {
354 if (publicKey == null)
355 {
356 _flags &= ~AssemblyNameFlags.PublicKey;
357 }
358 else
359 {
360 _flags |= AssemblyNameFlags.PublicKey;
361 }
362 }

References System.Reflection.AssemblyName._flags, System.Reflection.AssemblyName._publicKey, and System.Runtime.Serialization.Dictionary.