Terraria v1.4.4.9
Terraria source code documentation
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◆ ProcessorArchitecture

ProcessorArchitecture System.Reflection.AssemblyName.ProcessorArchitecture
getset

Definition at line 119 of file AssemblyName.cs.

120 {
121 get
122 {
123 int num = (int)(_flags & (AssemblyNameFlags)112) >> 4;
124 if (num > 5)
125 {
126 num = 0;
127 }
128 return (ProcessorArchitecture)num;
129 }
130 set
131 {
132 int num = (int)(value & (ProcessorArchitecture)7);
133 if (num <= 5)
134 {
135 _flags = (AssemblyNameFlags)((long)_flags & 0xFFFFFF0FL);
136 _flags |= (AssemblyNameFlags)(num << 4);
137 }
138 }
139 }
ProcessorArchitecture ProcessorArchitecture