Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteValue() [7/20]

override void System.Xml.XmlBaseWriter.WriteValue ( float value)
inlinevirtualinherited

Reimplemented from System.Xml.XmlWriter.

Definition at line 2172 of file XmlBaseWriter.cs.

2173 {
2174 if (IsClosed)
2175 {
2176 ThrowClosed();
2177 }
2178 FlushBase64();
2179 if (_attributeValue != null)
2180 {
2181 WriteAttributeText(XmlConverter.ToString(value));
2182 }
2183 if (!_isXmlnsAttribute)
2184 {
2185 StartContent();
2187 EndContent();
2188 }
2189 }
void WriteAttributeText(string value)
void WriteFloatText(float value)

References System.Xml.XmlBaseWriter._attributeValue, System.Xml.XmlBaseWriter._isXmlnsAttribute, System.Xml.XmlBaseWriter._writer, System.Xml.XmlBaseWriter.EndContent(), System.Xml.XmlBaseWriter.FlushBase64(), System.Xml.XmlBaseWriter.IsClosed, System.Xml.XmlBaseWriter.StartContent(), System.Xml.XmlBaseWriter.ThrowClosed(), System.Xml.XmlConverter.ToString(), System.value, System.Xml.XmlBaseWriter.WriteAttributeText(), and System.Xml.XmlNodeWriter.WriteFloatText().