Terraria
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MetadataUpdateHandlerAttribute.cs
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1
using
System.Diagnostics.CodeAnalysis
;
2
3
namespace
System.Reflection.Metadata
;
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5
[AttributeUsage(
AttributeTargets
.Assembly, AllowMultiple =
true
)]
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public
sealed
class
MetadataUpdateHandlerAttribute
:
Attribute
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{
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[DynamicallyAccessedMembers(
DynamicallyAccessedMemberTypes
.All)]
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public
Type
HandlerType
{
get
; }
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public
MetadataUpdateHandlerAttribute
([DynamicallyAccessedMembers(
DynamicallyAccessedMemberTypes
.All)]
Type
handlerType)
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{
13
HandlerType
= handlerType;
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}
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}
System.Attribute
Definition
Attribute.cs:12
System.Reflection.Metadata.MetadataUpdateHandlerAttribute.MetadataUpdateHandlerAttribute
MetadataUpdateHandlerAttribute([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.All)] Type handlerType)
Definition
MetadataUpdateHandlerAttribute.cs:11
System.Reflection.Metadata.MetadataUpdateHandlerAttribute.HandlerType
Type HandlerType
Definition
MetadataUpdateHandlerAttribute.cs:9
System.Reflection.Metadata.MetadataUpdateHandlerAttribute
Definition
MetadataUpdateHandlerAttribute.cs:7
System.Type
Definition
Type.cs:14
System.Diagnostics.CodeAnalysis.DynamicallyAccessedMemberTypes
DynamicallyAccessedMemberTypes
Definition
DynamicallyAccessedMemberTypes.cs:5
System.Diagnostics.CodeAnalysis
Definition
AllowNullAttribute.cs:1
System.Reflection.Metadata
Definition
AssemblyExtensions.cs:4
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:5
source
System.Private.CoreLib
System.Reflection.Metadata
MetadataUpdateHandlerAttribute.cs
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1.10.0