Terraria v1.4.4.9
Terraria source code documentation
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◆ ConstructMapBase64()

static byte[] System.Xml.Base64Decoder.ConstructMapBase64 ( )
inlinestaticprivate

Definition at line 91 of file Base64Decoder.cs.

92 {
93 byte[] array = new byte[123];
94 for (int i = 0; i < array.Length; i++)
95 {
96 array[i] = byte.MaxValue;
97 }
98 for (int j = 0; j < "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/".Length; j++)
99 {
100 array[(uint)"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"[j]] = (byte)j;
101 }
102 return array;
103 }

References System.array, and System.Xml.Dictionary.