Terraria v1.4.4.9
Terraria source code documentation
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◆ IsFinished

bool System.Diagnostics.Activity.IsFinished
getsetprivate

Definition at line 630 of file Activity.cs.

631 {
632 get
633 {
634 return (_state & State.IsFinished) != 0;
635 }
636 set
637 {
638 if (value)
639 {
640 _state |= State.IsFinished;
641 }
642 else
643 {
644 _state &= ~State.IsFinished;
645 }
646 }
647 }

Referenced by System.Diagnostics.Activity.Dispose(), and System.Diagnostics.Activity.Stop().