Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ ConnectCallback()

void System.Net.Mail.SmtpClient.ConnectCallback ( IAsyncResult result)
inlineprivate

Definition at line 878 of file SmtpClient.cs.

879 {
880 try
881 {
883 if (_cancelled)
884 {
885 Complete(null, result);
886 return;
887 }
888 bool allowUnicode = IsUnicodeSupported();
891 }
892 catch (Exception exception)
893 {
894 Complete(exception, result);
895 }
896 }
string BuildDeliveryStatusNotificationString()
void Complete(Exception exception, IAsyncResult result)
void ValidateUnicodeRequirement(MailMessage message, MailAddressCollection recipients, bool allowUnicode)
void SendMailCallback(IAsyncResult result)
MailAddressCollection _recipients
Definition SmtpClient.cs:46
void EndGetConnection(IAsyncResult result)
IAsyncResult BeginSendMail(MailAddress sender, MailAddressCollection recipients, string deliveryNotify, bool allowUnicode, AsyncCallback callback, object state)

References System.Net.Mail.SmtpClient._cancelled, System.Net.Mail.SmtpClient._message, System.Net.Mail.SmtpClient._recipients, System.Net.Mail.SmtpClient._transport, System.IAsyncResult.AsyncState, System.Net.Mail.SmtpTransport.BeginSendMail(), System.Net.Mail.MailMessage.BuildDeliveryStatusNotificationString(), System.Net.Mail.SmtpClient.Complete(), System.Net.Mail.SmtpTransport.EndGetConnection(), System.exception, System.Net.Mail.MailMessage.From, System.Net.Mail.SmtpClient.IsUnicodeSupported(), System.Net.Mail.MailMessage.Sender, System.Net.Mail.SmtpClient.SendMailCallback(), and System.Net.Mail.SmtpClient.ValidateUnicodeRequirement().

Referenced by System.Net.Mail.SmtpClient.SendAsync().