Terraria v1.4.4.9
Terraria source code documentation
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◆ TryAdd()

void System.Collections.Immutable.SecureObjectPool< T, TCaller >.TryAdd ( TCaller caller,
SecurePooledObject< T > item )
inline

Definition at line 24 of file SecureObjectPool.cs.

25 {
26 if (caller.PoolUserId == item.Owner)
27 {
28 item.Owner = -1;
29 AllocFreeConcurrentStack<SecurePooledObject<T>>.TryAdd(item);
30 }
31 }

References System.item, and System.Collections.Immutable.AllocFreeConcurrentStack< T >.TryAdd().