Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ ThrowIfDisposed()

void System.Threading.ManualResetEventSlim.ThrowIfDisposed ( )
inlineprivateinherited

Definition at line 316 of file ManualResetEventSlim.cs.

317 {
318 if (((uint)m_combinedState & 0x40000000u) != 0)
319 {
320 throw new ObjectDisposedException(SR.ManualResetEventSlim_Disposed);
321 }
322 }

References System.Threading.ManualResetEventSlim.m_combinedState, and System.SR.ManualResetEventSlim_Disposed.

Referenced by System.Threading.ManualResetEventSlim.Reset(), and System.Threading.ManualResetEventSlim.Wait().