Terraria v1.4.4.9
Terraria source code documentation
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◆ Range()

System.Data.Range.Range ( int min,
int max )
inline

Definition at line 43 of file Range.cs.

44 {
45 if (min > max)
46 {
47 throw ExceptionBuilder.RangeArgument(min, max);
48 }
49 _min = min;
50 _max = max;
51 _isNotNull = true;
52 }
readonly int _max
Definition Range.cs:7
readonly int _min
Definition Range.cs:5
readonly bool _isNotNull
Definition Range.cs:9

References System.Data.Range._isNotNull, System.Data.Range._max, System.Data.Range._min, and System.Data.ExceptionBuilder.RangeArgument().