Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteIf() [1/6]

static void System.Diagnostics.Debug.WriteIf ( bool condition,
[InterpolatedStringHandlerArgument("condition")] ref WriteIfInterpolatedStringHandler message )
inlinestatic

Definition at line 404 of file Debug.cs.

405 {
406 WriteIf(condition, message.ToStringAndClear());
407 }
static void WriteIf(bool condition, string? message)
Definition Debug.cs:395

References System.Diagnostics.Debug.WriteIf().