Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteIf() [3/6]

static void System.Diagnostics.Debug.WriteIf ( bool condition,
object? value )
inlinestatic

Definition at line 410 of file Debug.cs.

411 {
412 if (condition)
413 {
414 Write(value);
415 }
416 }
static void Write(string? message)
Definition Debug.cs:333

References System.value, and System.Diagnostics.Debug.Write().