Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteLineIf() [1/6]

static void System.Diagnostics.Debug.WriteLineIf ( bool condition,
[InterpolatedStringHandlerArgument("condition")] ref WriteIfInterpolatedStringHandler message )
inlinestatic

Definition at line 470 of file Debug.cs.

471 {
472 WriteLineIf(condition, message.ToStringAndClear());
473 }
static void WriteLineIf(bool condition, object? value)
Definition Debug.cs:443

References System.Diagnostics.Debug.WriteLineIf().