Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteIf() [2/6]

static void System.Diagnostics.Debug.WriteIf ( bool condition,
[InterpolatedStringHandlerArgument("condition")] ref WriteIfInterpolatedStringHandler message,
string? category )
inlinestatic

Definition at line 428 of file Debug.cs.

429 {
430 WriteIf(condition, message.ToStringAndClear(), category);
431 }
static void WriteIf(bool condition, string? message)
Definition Debug.cs:395

References System.Diagnostics.Debug.WriteIf().